V1.0.20

 of Stormworks: Build and Rescue was released on October 30th, 2020.


 * Feature - New Tow / Transport Vehicle missions


 * Rework - Added network event to sync fully extinguished vehicle fires
 * Rework - Locating a rescue mission grants 30 mins more mission time
 * Rework - Decreased radius of locate zone objective so it should always be in view when completed
 * Rework - Mission UI is rebuilt when the map is opened
 * Rework - Rewards for deliver objectives now scale with distance
 * Rework - Doubled playlist script max characters


 * Fix - Remote Control not working fully for MP clients
 * Fix - onToggleMap callback not getting called
 * Fix - CTD when teleporting vehicle with NPC to workbench
 * Fix - CTD when rescuing character to the edge of a Hospital zone
 * Fix - Cargo script spawn count error with odd number of spawn locations
 * Fix - ?save not saving in certain situations
 * Fix - Playlist Lua getTilePurchased requiring tile to be loaded
 * Fix - Screen fade not reversing if revived with <5 seconds left
 * Fix - Winches not saving correctly (Weird state when reloading them)
 * Fix - Gimbal Cameras not saving orientation correctly
 * Fix - CTD from monitor render target
 * Fix - Internal character peer_id not updating when relogging into a server (Playlist Lua looking for wrong peer_id)
 * Fix - Camera clipping into emissive player outfits
 * Fix - Z fighting on emissive player outfits
 * Fix - Seasonal outfit visual issues
 * Fix - Seasonal main menu camera clipping into trees

Source

 * Steam Community News