V1.0.1-14

 of Stormworks: Build and Rescue was released on September 25th, 2020.


 * Feature - Enabled Experimental Branch
 * Feature - Enabled Modular Engine Components
 * Feature - New playlist Lua to simplify vehicle spawning scripts
 * Feature - Classic Career preset
 * Feature - Re-added research and component unlocking
 * Feature - Added test location button to locations in playlists
 * Feature - Infinite Electric no longer requires batteries or logic links
 * Feature - ?reload_scripts now autosaves and fully reloads playlist data including locations
 * Feature - added isTilePurchased(matrix) lua function
 * Feature - Added test location button for Env Mods by treating them the same as normal locations


 * Rework - Made tutorial end more clear
 * Rework - Balanced mission rewards
 * Rework - Balanced fluid/fuel costs
 * Rework - Updated benchmark scenes
 * Rework - Updated fluid gantries
 * Rework - Updated playlist Lua
 * Rework - Tutorial now only starts if components are unlocked (Disabled for old career))
 * Rework - onCreate playlist callback now passes is_world_create parameter, this makes setting up events at world start easier (eg. set starting cash)
 * Rework - Increased rope spool speed


 * Fix - Updated video tutorial playlist link
 * Fix - Disabled mission debug text in chat
 * Fix - Updated playlist Lua help tab meta section
 * Fix - Deprecated simple mode turbine
 * Fix - Deprecated static block
 * Fix - Equipment drop dupe bug
 * Fix - Headless player in wardrobe editor
 * Fix - New playlist now clears old Lua
 * Fix - Old (unsupported) saves loading in current game version
 * Fix - Tutorial active not resetting on new saves
 * Fix - Charge player for starter boat
 * Fix - Can no longer sell starter tractor and trailer
 * Fix - Broken crouch anim in character editor
 * Fix - Door jitter in multiplayer
 * Fix - Detatch survivor from seats/ropes/carried if updated to NPC
 * Fix - Mission editor workshop upload tags
 * Fix - server.setGameSetting
 * Fix - Tutorial blocking missions if loaded after tutorial ended
 * Fix - Missions ending with wrong message when expiring
 * Fix - Cargo script error when editing an iterated table
 * Fix - Missions without fire support not spawning fire objective
 * Fix - Lack of warning and component stripping when inf money is on and unlocked components is off
 * Fix - Multibody child components appearing in the inventory
 * Fix - Active item failing to disable when picking up items from the ground
 * Fix - Electric/Fluid connections not severing when disconnecting Cables/Hoses
 * Fix - Infinite fuel not applying to air/exhaust/coolant
 * Fix - Career main menu description
 * Fix - Microprocessor spawning when components not unlocked
 * Fix - Tutorial always activating
 * Fix - Component visibility when components locked
 * Fix - CTD when radar raycasts physics with no user data
 * Fix - Cargo script error when vehicle ID returns as nil
 * Fix - Blueprints are now required for microprocessors even when inf money is off
 * Fix - Tutorial now supports players other than host (Dedicated server fix)
 * Fix - CTD picking up fire extinguisher on dedicated server
 * Fix - Tutorial activating when tile is not purchased
 * Fix - Added fix for tutorial getting stuck in a loop
 * Fix - fixed research reward for missions
 * Fix - Multiplayer equipment crashes
 * Fix - Mission vehicles not spawning due to how they were saved
 * Fix - Non-admins being unable to trigger custom commands
 * Fix - Outdated code in playlist Lua help
 * Fix - Game settings are now synced after using setGameSetting
 * Fix - Tutorial script failing to update objectives if saving halfway through
 * Fix - Set classic career start cash to 15000
 * Fix - Infinite fuel no longer requires any inputs for engines to work
 * Fix - Characters not updating follower chains when being set to NPC
 * Fix - NPC names not saving
 * Fix - Tooltips appearing in vehicle third person
 * Fix - Cost labels not showing in custom mode (when toggling infinite money)
 * Fix - Network event for unlocking all islands on dedicated server
 * Fix - NPC ladder breadcrumbs not working
 * Fix - Extended space for names in chat and capped names at 12 chars
 * Fix - Dedicated server CTD on ?save
 * Fix - Allow selecting/dropping disabled equipment and added UI icons to show disabled equipment
 * Fix - Remove defunct UI for detatch rope
 * Fix - Rotating jet exhaust, laser distance sensor, transponder, and transponder locator no longer use power unless active
 * Fix - Rope state multiplayer sync
 * Fix - Do not set tutorial starter boat to despawn
 * Fix - Turned off chat name clipping, extended chat box
 * Fix - Gearboxes not working after repairing them
 * Fix - Equipment boxes mass and values
 * Fix - Prevent drowning while swimming on the surface in first person
 * Fix - Lua documentation fixes
 * Fix - Fluid exhaust voxels and removed buoyancy surfaces
 * Fix - Jet engines not working when infinite fuel enabled
 * Fix - Purchase interactables no longer block raycasts
 * Fix - CTD caused by fluid exhaust change
 * Fix - Ropes causing issues when returning to workbench
 * Fix - Mission system sometimes not saving correctly
 * Fix - Reduced career starting cash to 20000 to match reduced cost of tutorial boat
 * Fix - Hat not rendering sometimes when in a seat

Source

 * Steam Community News