V0.5.7

 of Stormworks: Build and Rescue was released on December 15th, 2018.


 * Feature - christmas season lasting until january 1st


 * 2 seasonal hats and 1 new clothing item (santa hat, antlers, santa costume)
 * The npcs appear to enjoy christmas as well...
 * Various christmas decorations on the creative island and starter island
 * Rain replaced with snow
 * Loot chests replaced with presents


 * Feature - train wheels have on/off output for detecting whether or not they are slipping
 * Feature - added new robotic pivot that can transfer fluid and power
 * Feature - added 8 new microcontroller components


 * Function gate with 1 input (for compacting arithmetic with lots of constant values)
 * Boolean function gate with 4 inputs (similar to existing function gates but evaluates logical expressions composed of & (and), | (or), ^ (xor) and ! (not))
 * Boolean function gate with 8 inputs
 * Pulse (outputs a 1 tick pulse when toggled in one of 3 different modes)
 * 4 timer components (ton, tof, rto, rtf - see descriptions in inventory for more detailed information)


 * Feature - added properties to microcontroller up/down gate for setting min/max and optionally clamping to them
 * Feature - added "backups" tab to vehicle and microcontroller editor load views


 * Overwritten vehicles are now backed up to "%appdata%/stormworks/data/vehicle_backups", backups older than 24 hours will be permanently deleted
 * Overwritten microcontrollers are now backed up to "%appdata%/stormworks/data/microprocessor_backups", backups older than 24 hours will be permanently deleted
 * Editor autosave interval increased from 2 to 5 minutes
 * Autosave will be backed up when a new autosave takes its place
 * Spawning a vehicle will back up the previous autosave


 * Fix - mass calculated correctly for microcontrollers
 * Fix - throttle lever backlights visible in vehicle editor
 * Fix - improved large jet intake description
 * Fix - gripper/track connectors now connect properly in both orientations
 * Fix - bollards added at train terminals to prevent trains that are too large for the tracks from exiting the hangar
 * Fix - fixed train wheels negative braking
 * Fix - renamed small ladder to ladder
 * Fix - microcontroller read/write large components no longer have individual channel selectors on properties but instead only modify connected channels
 * Fix - overwrite mission/microcontroller/vehicle confirmation now has title in red to make it clearer at a glance that this is potentially bad
 * Fix - vehicle editor no longer autosaves single blocks
 * Fix - fixed duplicating values in microcontroller dropdown list component

Source

 * Steam Community News