V0.6.16-17

 of Stormworks: Build and Rescue was released on April 5th, 2019.

V0.6.16

 * Feature - Added 2 small spotlight components
 * Feature - Added 3 new small window components


 * Fix - General performance improvements
 * Fix - Fixed autosave saving tile data for ocean tiles causing several thousand files to be saved
 * Fix - Autosave file writing split into smaller chunks to reduce slowdown during autosave for some players
 * Fix - Wheels now have correct buoyancy data
 * Fix - Fixed teleporting vehicle back to the workbench not working if the vehicle is despawned
 * Fix - Fixed tyres on smallest wheels spinning when stationary
 * Fix - Reduced size of tyre smoke particle effect
 * Fix - Fixed jump/land sound effects playing when player is seated or on a ladder
 * Fix - Fixed wheel brakes causing vehicles to bounce from side to side
 * Fix - Fixed crash when wheels collide with players and other wheels
 * Fix - Fixed unnecessarily large forces being applied by tyres to dynamic objects when driving over them
 * Fix - Increased mass of suspension versions of wheels to account for them having suspension
 * Fix - Fixed colouring of wheel editor arrow mesh
 * Fix - Fixed misaligned surfaces on 7 and 9 sized wheel bases
 * Fix - Corrected placement of editor arrow meshes for non-suspension wheels
 * Fix - Removed biome-based tyre friction and grip, now constant throughout the world
 * Fix - Renamed tyre types to make it clearer that each has a different grip level
 * Fix - Added error message when starting the game if PC has below the minimum recommended amount of ram
 * Fix - Fixed crash when parsing vehicles when vehicle state file is missing
 * Fix - Fixed occasional crash when despawning a carried object
 * Fix - Added localisation strings for component property text
 * Fix - Fixed occasional crash when despawning vehicles with custom sealed doors

V0.6.17

 * Fix - Fixed vehicle desync in multiplayer
 * Fix - Fixed fuel tanks not having fuel in multiplayer

Source

 * Steam Community News