V0.4.34-36

 of Stormworks: Build and Rescue was released on November 2nd, 2018.

V0.4.34

 * Fix - Rebalanced props/rotors with new gearbox mechanics
 * Fix - Rebalanced pups for new fluid flow rates
 * Fix - Jet engine torque output is 4x more powerful
 * Fix - Fix for crash after seasonal content timers expire

V0.4.35

 * Fix - Player no longer keeps halloween costume after halloween
 * Fix - Fixed cannons powered by small pumps not working correctly

V0.4.36

 * Feature - Added parachute inventory item component (press "use seat" key to deploy parachute when falling, parachute will open if falling fast enough)
 * Feature - Added torque meter component (measures torque and rps in a connected power network)
 * Feature - Added fluid and torque transfer surfaces to linear track
 * Feature - Added fluid transfer to pneumatic piston
 * Feature - Can now zoom third person camera in/out to an extent when not in a vehicle using scrollwheel


 * Fix - Fixed engine exhaust warning incorrectly showing
 * Fix - Fixed not being able to switch off omni lights on islands
 * Fix - Some components now behave differently when inside a sealed compartment:
 * - Force emitters (rotors/props) are ineffective (advanced mode only)
 * - Rudders are ineffective (advanced mode only)
 * - Jet intakes must be on exterior of vehicle
 * - Lights in sealed compartments have reduced volumetrics in thick fog
 * Fix - Fixed duplicate island spawning
 * Fix - Fixed engines that are on fire continuing to work indefinitely (now correctly burning out after ~1.5 minutes)
 * Fix - Fixed gearboxes and clutch not working as intended
 * Fix - Components flagged as deprecated should no longer unlock when "unlock all components" is enabled
 * Fix - Zooming third person vehicle camera in/out is less jerky
 * Fix - Rebalanced underwater force emitters so less energy is converted

Source

 * Steam Community News