V0.2.6-7

 of Stormworks: Build and Rescue were released on May 18, 2018.

v0.2.7

 * Feature - Mission spawn menu is now available in multiplayer
 * Feature - Improved stability for large vehicles in multiplayer
 * Feature - New component - paintable sign (small 10x10 grid on one face for detailed painting)
 * Feature - Added additive paint tool for painting additive layer of paintable sign
 * Feature - Mission vehicles can now be set as static from their properties window (static vehicles are fixed in place, such as cranes or buildings)
 * Feature - Creator of mission vehicle shows on map when hovering a loaded vehicle
 * Feature - Added button in mission editor for parenting selected zone/fire to a vehicle
 * Feature - Can now set objective dependencies in mission editor (an objective will be inactive/hidden until its dependencies are complete allowing for multi-part missions and branching missions)
 * Feature - Added sliders to mission editor for setting preferred environmental parameters
 * Feature - Added difficulty selector to set recommended difficulty level of edited mission
 * Feature - Added some validation when uploading missions to the workshop
 * Feature - Missions spawn in the world when their environmental parameters are met, allowing the creation of more atmospheric missions
 * Feature - Loot boxes found in the world now generate multiple rewards similar to mission rewards
 * Feature - Rebalanced fire (fires take less time to extinguish, can reignite if surrounded by other fires, can slowly burn out naturally when small enough)
 * Fix - Missions spawn correctly in multiplayer
 * Fix - Connectors now work properly in multiplayer
 * Fix - Improved handle desync in multiplayer
 * Fix - Fixed graphical artifacts in multiplayer when far from spawn
 * Fix - Fire missions now show markers on fires
 * Fix - Fixed being able to shift-place vehicles in mission editor
 * Fix - Missions that require fire equipment only spawn when equipment has been unlocked
 * Fix - Mission rewards always generate with at least 1 money rewards
 * Fix - Fixed mission editor crash when setting component dependency after deleting component
 * Fix - Fixed several small issues with some missions
 * Fix - General physics stability improvements
 * Fix - Fixed crash when overwriting vehicle file
 * Fix - Survivors no longer need to stop following you to complete missions
 * Fix - Fixed water components not working correctly when mirrored
 * Fix - Fixed linear speed sensor giving incorrect reading when flipped

v0.2.6

 * Feature - added bridge and crane to oil refinery island
 * Fix - drag-deleting multibody parts no longer causes crash
 * Fix - anti-piracy detection no longer creates false positive detections
 * Fix - nuclear waste mission fixes
 * Fix - updated truck and container in mud pump mission to work better

Source

 * Steam Community News