V0.2.27-28

 of Stormworks: Build and Rescue were released on June 22, 2018.

v0.2.28

 * Feature - Hinged doors now have a docking feature!
 * Will attract to each other like other types of connectors when switched on
 * Will form a seal when connected to allow underwater vehicles to dock without letting water in
 * Both doors have been updated to have one on/off transfer logic node and one number transfer logic node for communicating between two docked vehicles
 * Feature - All beds on all islands can now be slept in
 * Feature - Mission objective HUD is now always visible when there is an active mission with active objectives
 * Feature - Added new mission objective type - remove objects from zone


 * Fix - Fixed being stuck in spawning screen when a vehicle's bodies are too far apart
 * Fix - Reduced width of back of seats so player can fit between them
 * Fix - Memory register clear takes priority over set
 * Fix - Renamed "water" tag on components to "fluid"
 * Fix - Vehicle button default logic state is set correctly when spawning mission vehicles
 * Fix - Vehicle bounding boxes generate correctly in the mission editor
 * Fix - 1 block vehicles can be selected in the mission editor
 * Fix - Vehicle shadows render properly in the mission editor
 * Fix - Fixed fire parented to a vehicle not being attached to vehicle in multiplayer

v0.2.27

 * Fix - Rebalanced water cannon strength
 * Fix - Multiple stability fixes for multiplayer
 * Fix - Server notifies players if one player is slowing the game for others

Source

 * Steam Community News