V0.7.1

 of Stormworks: Build and Rescue was released on May 15th, 2019.


 * Feature - Added 3 camera components (small, medium and gimbal)
 * Medium camera has zoom and night vision
 * Gimbal camera can be rotated without needing to attach to pivots (similar to spotlights)
 * Feature - Added infrared mode to light components
 * Feature - Added 4 monitor components to view camera and video feeds
 * Monitors have a composite output with touchscreen data to detect when and where a player is pressing the screen
 * Feature - Added 2 hud components (small monitors that are transparent)


 * Feature - New microcontroller components
 * Lua scripting components
 * Video switchbox
 * Text property (allows players to enter custom text that can be used inside a lua script)


 * Feature - Lua script editor
 * Accessible from the property menu of the lua script microcontroller component
 * Allows custom scripted tick and draw logic
 * Simple API that lets you output draw commands to a video link for custom rendering, including drawing lines, basic shapes, text and the world map
 * Scripts have a composite logic input/output for reading and writing data to the regular logic system
 * Script editor includes syntax highlighting, a button to check your script compiles and a help tab with some information about available functions
 * Monitors that are connected to lua scripts will show error messages if the script fails to execute for easier debugging


 * Feature - New video logic type used for transferring camera and video feeds between components
 * Video logic can be chained through several scripts to layer many draw commands together, making it possible to build self-contained UI microcontrollers


 * Feature - Added 4 radio antenna sizes
 * Larger antennas have higher range (up to 40km)
 * Antennas can send and recieve composite data on a set channel
 * Antennas have jiggle physics
 * Radio signal is reduced when travelling through water


 * Feature - Added 2 video radio components (transmitter and reciever)
 * Similar to radio antennas, but they transmit a video signal
 * Quality of video signal will degrade over long distances


 * Feature - Added "Keep Active" block (a special component that will keep islands/objects/vehicles around it loaded, allowing it to stay spawned in the world at all times)
 * Feature - New research in career mode for unlocking camera and radio equipiment
 * Feature - Train junction signals can be switched by broadcasting an on signal on radio channel 440
 * Fix - Fixed advanced wheels not rotating freely when connected to torque
 * Fix - Added tyre pressure slider to advanced wheels to mitigate bouncing issues on light vehicles
 * Fix - Added track tension slider to tank track wheels
 * Fix - General fixes and improvements to the torque and grip mechanics of advanced wheels and tank tracks
 * Fix - Vehicles with advanced wheels no longer roll forwards/backwards on flat ground
 * Fix - Advanced wheels no longer cause anti-gravity vehicles when placed on their side
 * Fix - Logic nodes across disconnected vehicle bodies are removed when spawning vehicle ("magic" logic connections will now need to use radio signals)
 * Fix - Improved folding rotor feature (rotors render in folded position when physics has been disabled by interacting with the rotor head)
 * Fix - Advanced mode components no longer unlock in normal mode when completing research and vice versa
 * Fix - Minor improvements to SSAO shader
 * Fix - Fixed island state not saving (lights, doors etc.)

Source

 * Steam Community News