V1.0.15

 of Stormworks: Build and Rescue was released on October 2nd, 2020.


 * Feature - Seat audio nodes and toggleable headset property


 * Rework - Removed cargo zone merging
 * Rework - Scripts are now only ticked when the game is simulating
 * Rework - Allow dead/incapacitated characters to be placed in beds/stretchers
 * Rework - Survivors no longer exit seats when vehicles unload
 * Rework - Water particle extinguish rate now based on distance to fire


 * Fix - Chatbox covering sound setting sliders
 * Fix - Laser distance sensor values persisting when toggled off
 * Fix - Gimbal camera mirrored editor arrows
 * Fix - Gimbal camera laser rendering flipping in y-axis
 * Fix - Player charged for auto-refuel when loading a save
 * Fix - Carried/Seated characters not updating submerged state when NPC damage is enabled
 * Fix - Player rendering when zoomed in with binoculars
 * Fix - MP clients falling through floor when teleporting
 * Fix - MP clients falling through floor when connecting
 * Fix - MP clients falling through floor when disconnecting
 * Fix - Buying/selling fuel when auto-refuel is disabled
 * Fix - Rail junctions not saving their state
 * Fix - Seat back voxels not being raycastable (Hard to get in seats)
 * Fix - Button state inverting when cutting power whilst overriding the node
 * Fix - CTD extinguishing forest fires on DS
 * Fix - Forest fires not extinguishing correctly by fire extinguisher on DS
 * Fix - Camera inputs not clearing when toggling photo/noclip mode
 * Fix - PTT being disabled when scrolling over hotbar radio equipment
 * Fix - Winch ropes added in vehicle editor snapping to 10m when winch extended/retracted
 * Fix - Prevent mission fires re-igniting on unload/load
 * Fix - Active tool staying active when collecting equipment
 * Fix - Classic career now applies research filters to the vehicle editor hotbar
 * Fix - Added missing mission location names
 * Fix - onVehicleDamaged lua callback

Source

 * Steam Community News