Stormworks: Build and Rescue Wiki
Explore
Main Page
All Pages
Interactive Maps
Wiki Content
Recently Changed Pages
Wiki/Building/Components/Sensors
Weapon DLC
Patch notes
V1.12.2
V1.6.2
Steam boiler
Pumps
Community Portal
Basics
Gamemodes
Vehicles
Building
Game Mechanics
Missions
World
Multiplayer
Guides
All
Basics
Mechanics
Fluids
Electricity
Logic
Lua Scripts
Community
Help
Support
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Stormworks: Build and Rescue Wiki
431
pages
Explore
Main Page
All Pages
Interactive Maps
Wiki Content
Recently Changed Pages
Wiki/Building/Components/Sensors
Weapon DLC
Patch notes
V1.12.2
V1.6.2
Steam boiler
Pumps
Community Portal
Basics
Gamemodes
Vehicles
Building
Game Mechanics
Missions
World
Multiplayer
Guides
All
Basics
Mechanics
Fluids
Electricity
Logic
Lua Scripts
Community
Help
Support
Editing
Weapon DLC
(section)
Back to page
Edit
VisualEditor
History
Talk (1)
Edit Page
Weapon DLC
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Machine guns == [[File:Machine_gun.png|right|200px]] Machine guns are fed by hand-loaded belts of 50 rounds each. They produce little damage, but are lightweight and inexpensive. * Cost: $50 (machine gun), $20 (ammo box), $1/round (kinetic), $2/round (AP or incendiary) * Mass: 10 units (100 kg) [machine gun], 5 units (50 kg) [ammo box] * Burst fire rate: 900 rounds per minute (4 ticks per round) * Maximum burst fire duration: 3.33 seconds (manual reload required after this) * Muzzle velocity: 800 m/s * Projectile lifetime (ticks): 120 * Maximum range: Approx. 500 m Ammo effects: * Kinetic: Only damages the block it hits directly (very low power compared to kinetic rounds from every other vehicle weapon). * Armor piercing: Can pierce through one (airgapped) wall and hit whatever is behind it. A wall with even two layers can greatly reduce the damage dealt to anything beyond it. Otherwise only damages the block it hits directly. * Incendiary: ~5% chance <noinclude></noinclude> per shot per shot of starting a fire at the impact point. No penetration. Machine guns can be edited in xml allowing for many modifications (Infinite ammo is needed in some cases). Changing width changes the spread. Changing length changes the projectile speed and damage. Removing completely width creates an invisible weapon.
Summary:
Please note that all contributions to the Stormworks: Build and Rescue Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab