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Stormworks: Build and Rescue Wiki
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Weapon DLC
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=== Battle cannons === Battle cannons can fire five types of rounds: kinetic, high explosive, fragmentation, armor piercing and incendiary. They are light enough to be hand-loaded. [[File:Battle_cannon.png|right|200px]] * Cost: $100 (battle cannon), $100 (battle cannon belt components), $50/shell (kinetic), $100/shell (HE, frag, AP, and incendiary) * Mass: 100 units (1,000 kg), 1 unit (battle cannon belt components) * Breach opening time (ticks): 77 * Shell feeding time (ticks): 26 * Breach closing time (ticks): 77 * Maximum rate of fire: 20 shells/minute * Muzzle velocity: 800 m/s * Projectile lifetime (ticks): 1500 * Maximum range: Approx. 4.5 km Ammo effects: * Kinetic (black tip): Damages blocks up to 1.5 meters (6 block lengths) from the impact point. No penetration. * High explosive (yellow tip): Damages blocks up to 2.5 meters (10 block lengths) from the impact point. Can only damage armor (weight blocks) up to 1.5 meters (6 block lengths) from the impact point. * Fragmentation (orange tip): Damages blocks up 1 meter (4 block lengths) from the impact point and spews shrapnel from the point of impact in all directions. Can penetrate an airgapped wall to spew shrapnel on the other side. * Armor piercing (blue tip): Can pierce through five (airgapped) walls to hit a sixth. Wall thickness does not appear to matter. The first and second wall also suffer damage to blocks within 1.5 meters (6 block lengths) from the impact point, the third wall suffers damage out to 1.25 meters (5 block lengths) from the impact point, the fourth wall suffers damage out to 1/2 meter (2 block lengths) from the impact point, and the remaining walls are damaged only at the impact point. Can only pierce through three (airgapped) walls made of armor (weight blocks) to hit a fourth. The first, second, and third wall all suffer damage to blocks within 1/2 meter (2 block lengths) from the impact point, and the fourth wall suffers damage 1/4 meter (1 block length) from the impact point. * Incendiary (red tip): Damages blocks out to 1.25 meters (5 blocks) from the impact point. ~50% chance <noinclude></noinclude> per shot of starting a fire at the impact point. No penetration.
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