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Stormworks: Build and Rescue Wiki
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Weapon DLC
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Weapon DLC
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=== Artillery cannons === Artillery cannons can fire three types of rounds: high explosive, fragmentation, and armor piercing. They are light enough to be hand-loaded as well. [[File:Artillery_cannon.png|right|200px]] * Cost: $100 (artillery cannon), $100 (artillery cannon belt components), $200/shell * Mass: 200 units (2,000 kg), 1 unit (artillery cannon belt components) * Breach opening time (ticks): 130 * Shell feeding time (ticks): 60 * Breach closing time (ticks): 280 * Maximum rate of fire: 7.7 shells/minute * Muzzle velocity: 700 m/s * Projectile lifetime (ticks): 2400 * Maximum range: Approx. 6.5 km Ammo effects: * High explosive (yellow tip): Damages blocks up to 4 meters (16 block lengths) from the impact point. No penetration. * Fragmentation (orange tip): Damages blocks up 2 meters (8 block lengths) from the impact point and spews shrapnel from the point of impact in all directions. Can penetrate an airgapped wall to spew shrapnel on the other side. * Armor piercing (blue tip): Can pierce through five (airgapped) walls to hit a sixth. Wall thickness does not appear to matter. The first and second walls also suffer damage to blocks within 2.5 meters (10 block lengths) from the impact point, the third wall suffers damage out to 2.25 meters (9 block lengths) from the impact point, the fourth wall suffers damage out to 2 meters (8 block lengths) from the impact point, the fith wall suffers damage out to 1.5 meters (6 block lengths) from the impact point, and the last wall is damaged 0.75 meters (3 block lengths) from the impact point. Can only pierce three (airgapped) walls made of armor (weight blocks) to hit a fourth. The first and second walls suffer damage within 1.5 meters (6 block lengths) from the impact point, the third wall suffers damage out to 1.25 meters (5 block lengths) from the impact point, and the fourth wall suffers damage out to 0.5 meters (2 block lengths) from the impact point.
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