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Components   [ edit page ]



The components names on this page might differ from the names used in the games editor (mostly only the order of words changed).


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Blocks

Parts without any logic and moving parts.
For example:

  • Cubes
  • Windows

Vehicle Control

Parts that help you to steer/move/control a vehicle.
For example

  • Wheels
  • Wings
  • Rudders

Mechanics

Parts that can move other things or can be moved itself.
For example:

Propulsion

Parts that are used to move vehicles.
For example:

  • Wheels
  • Propellers
  • Engines
  • Gearbox / Clutch

Person Operations

Parts that allow interaction with persons.
For example:

  • Bed
  • Medical bed
  • Clothes / Outfits

Radio

Parts that allow wireless communication.

  • Antennas for video
  • Antennas for composite
  • Antennas for audio

Fluids

Parts to handle fluids.
For example:

  • Pipes
  • Pumps
  • Valves
  • Tanks

Logic

Parts that interact with the logic network.
For example:

  • Add, subtract, multiply, divide
  • AND, OR, NOT
  • Microcontrollers

User Input

Parts that allow the user to interact with the logic network.
For example:

  • Buttons
  • Pilot seats


Electricity

Parts that interact with the energy network (only used in Advanced Mode.
For example:

  • Relay
  • Battery
  • Generator

Displays

Parts that display values from the logic network.
For example:

  • Dial
  • Digital display
  • Artificial Horizon

Sound

Parts that make sounds.
For example:

  • Foghorn
  • Buzzer

Sensors

Parts that read values from the environment and output values for the logic network.
For example:

  • GPS
  • Speed Sensor
  • Torquemeter
  • Radar/Sonar

Decorative

Parts are just here to build nice looking vehicles
For example:

  • Rails
  • Tire (not a wheel!)

Video


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