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Propulsion   [ edit page ]



Diesel Engines (producing power)

Diesel Engines burn diesel to produce power. They are the cheapest way of producing power.

Small Engine
Diesel Engine Small.jpg
 
Large Engine
Diesel Engine Large.jpg
 


Electric Motors (producing power)

Electrical motors differ from other engines in that they have an adaptive power output, meaning that it can provide high Torque or high RPS depending on what is needed without requiring a gearbox. They can also supply mechanical power from 0 RPS and so do not require a clutch like the diesel engines to avoid stalling.

Electric Motors consume large amounts of electrical energy and can not (except in very unique cases) be used without another power generating component connected to a generator. At the current state of the game smaller motors seem to be more efficient but even several of them will not provide sufficient output for larger vessels.

Motor Small
Motor Small.jpg
 
Motor Medium
Motor Medium.jpg
 
Motor Large
Motor Large.jpg
 


Jet Engines (producing power)

Jet Turbine Small
Jet Turbine Small.jpg
 
Jet Turbine Medium
Jet Turbine Medium.jpg
 
Jet Intake Small
Jet Intake Small.jpg
 
Jet Intake Medium
Jet Intake Large.jpg
 
Jet Compressor
Jet Compressor.jpg
 
Jet Combustion Chamber
Jet Combustion Chamber.jpg
 
Jet Duct T-Piece
Jet Duct T-Piece.jpg
 
Jet Duct Straight
Jet Duct Straight.jpg
 
Jet Duct Corner
Jet Duct Angle.jpg
 
Jet Duct Diagonal
Jet Duct Diagonal.jpg
 
Jet Duct Cross
Jet Duct Cross.jpg
 
Jet Exhaust Basic
Jet Exhaust Basic.jpg
 
Jet Exhaust Rotating
Jet Exhaust Rotating.jpg
 
Jet Exhaust Afterburner
Jet Exhaust Afterburner.jpg
 


Other

Gearbox
Gearbox.jpg
 More information here or here Each gearbox has 2 ratios. When the gearbox is given an on signal, the second ratio is engaged. When the gearbox arrows travel with the flow of power it will act as a step down gearbox. By rotating the gearbox through 180 degrees, it can be used as a step up gearbox. A ratio of 1:-1 is also available to allow for reversing the direction of rotation.


Clutch
Clutch.jpg
 A clutch is used to control the transmission of force transmitted through piping. It has a range from 0 to 1. At value 1 the clutch is fully engaged and will transmit the maximum amount of power from its input to its output. At 0 the clutch is completely disengaged and will transmit no power. A clutch allows you to separate your engine from the drive train to accommodate multiple gears or to let the engine remain running while the load is idle. There is a small power loss associated with using a clutch.


Air (consuming power)

Aircraft Propeller
Aircraft Propeller.jpg
 
Tail Rotor
Tail Rotor.jpg
  Used to control yaw of helicopters.
Rotor Large
Rotor Large.jpg
 
Rotor Huge
Rotor Huge.jpg
 
Rotor Heavy
Rotor Heavy.jpg
 
Rotor Heavy Large
Rotor Heavy Large.jpg
 
Ducted Fan Small
Ducted Fan Small.jpg
 
Ducted Fan Large
Ducted Fan Large.jpg
 
Azimuth Thruster
Azimuth Thruster.jpg
 



Water (consuming power)

Propeller Small
Propeller Small.jpg
 
Propeller Large
Propeller Large.jpg
 
Propeller Giant
Propeller Giant.jpg
 


Solid Rockets

Solid Rocket Fuel blocks provide the fuel, Solid Rocket Boosters consume that fuel, and act as an engine. You can combine multiple fuel blocks with a single engine, just place all of them on top of a booster (top=opposite site of the exhaust). You can only start the boosters with a Boolean tick. The booster can not be throttled at will run at full thrust until the fuel source is used up.

Solid Rocket Booster Huge
Solid Rocket Booster Huge.png
 
Solid Rocket Booster Large
Solid Rocket Booster Large.png
 
Solid Rocket Booster Medium
Solid Rocket Booster Medium.png
 
Solid Rocket Booster Small
Solid Rocket Booster Small.png
 
Solid Rocket Fuel Huge
Solid Rocket Fuel Huge.png
 
Solid Rocket Fuel Large
Solid Rocket Fuel Large.png
 
Solid Rocket Fuel Medium
Solid Rocket Fuel Medium.png
 
Solid Rocket Fuel Small
Solid Rocket Fuel Small.png
 


Train (consuming power)

Train Wheel Assembly
Train Wheel Assembly.jpg
 


Wheels (consuming power)

See control surfaces.


Tracks(consuming power)

See control surfaces. }}

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