Gmgpublishing (talk | contribs) No edit summary |
No edit summary Tag: Source edit |
||
(30 intermediate revisions by 15 users not shown) | |||
Line 1: | Line 1: | ||
{{stub}} |
{{stub}} |
||
+ | {{Wiki_Page | content= |
||
− | Join a world where you design, create and pilot your own sea-rescue service. |
||
⚫ | |||
− | Stormworks: Build and Rescue is a rich and dramatic physics playground. Take your custom-designed, block-based and programmable vehicles into fierce oceanic storms. Plan and execute thrilling rescues in a variety of challenging crisis scenarios. Export and share your meticulously designed vehicles and missions with other players via the Steam workshop. |
||
⚫ | |||
+ | * Coastguard Outpost Beginner ($10,000): A small island with a small boathouse. A small boat/submarine can be spawned here. |
||
+ | * Coastguard Outpost TT ($10,000): A small island with a hangar and helipad; a small VTOL aircraft can be spawned here. |
||
+ | * Coastguard Outpost ($150,000): A medium-sized island with a large hangar, runway, and harbor. |
||
+ | * Airstrip Base ($120,000): A small island with a hangar and airstrip, a small aircraft can be spawned here. |
||
+ | * Harbor Base ($60,000): A medium sized island with a large harbor, a large boat/submarine can be spawned here. |
||
+ | ** Note: the harbor base fuel tank is powered by a weak solar panel and a battery, which does run out. If the buttons on the fuel tank are not working, it could be that it needs to be re-charged. |
||
+ | * Military Base ($90,000): A medium-sized island with a large hangar and a runway. Large aircraft can be spawned here. |
||
+ | * Custom Submarine Base: A medium sized island with a large cave and three buildable spots, a large boat/submarine can be spawned here. |
||
+ | * Custom Small Boat Base: A small island with a small cave and one buildable spot, two small boats/submarines can be spawned here. |
||
+ | * Custom Large Boat Base ($100,000): A small island with one buildable spot, a large boat can be spawned here. |
||
+ | * Custom Helicopter Base ($30,000): A small island with a plateau and one buildable spot, can only be accessed by helicopter. |
||
+ | * Custom Platform ($100,000): A platform in the sea which can be built on. |
||
+ | * Sawyer Island (largest island in the game): Consists of several towns connected by roads with drawbridges, along with harbors and airbases, and a train terminal. |
||
+ | ** [[North Harbor]] ($60,000): Has a harbor with a workbench for editing large ships plus a train station workbench. |
||
+ | ** O'Neill Airbase ($120,000): Located near a train terminal where coal can be sold at a moderate price (about $4-5). Has a large hangar for spawning aircraft up to 35.75 m wide x 34.25 m long x 9.25 m tall (143 blocks long x 137 blocks wide x 37 blocks tall) |
||
+ | ** Harrison Airbase ($80,000): Located on the western side of Sawyer Island. Has a large hangar for spawning aircraft up to 35.75 m wide x 34.25 m long x 9.25 m tall (143 blocks long x 137 blocks wide x 37 blocks tall). |
||
+ | ** Fishing Village ($50,000): Located on the southeast side of the Sawyer Islands, the fishing village has a freight area with about a dozen shipping containers that can be transported to other areas for sums of money similar to other shipping missions. It does not have a train station, but it does have a harbor with a workbench for spawning large ships of up to 56.75 m (227 blocks) L x 21.75m (87 blocks) W x 19.75 m (79 blocks) tall. It also has road connections to the rest of the Sawyer Islands. It has a hospital and diesel gantry where diesel fuel can be purchased at a relatively low-to-moderate price of around $1-1.5, and the harbor has a diesel gantry where diesel can be sold for a similar though slightly lower price. |
||
+ | * Creative base: A large island with an airstrip and a harbor, a large aircraft and a large boat can be spawned here. Only generates in creative mode. |
||
+ | * Multiplayer Base: Has a massive hangar with two workbenches and separate work areas for spawning aircraft up to 35.75 m wide x 34.25 m long x 9.25 m tall (143 blocks long x 137 blocks wide x 37 blocks tall). Also has two harbor workbenches for spawning large ships of up to 56.75 m (227 blocks) L x 21.75m (87 blocks) W x 19.75 m (79 blocks) tall. |
||
+ | * Isle of Donkk (the second-largest island in the game): |
||
+ | ** Terminal Camodo ($80,000): Includes a train station with four train sheds and a workbench, shipping containers that can be transported to other terminals for various amounts of money, and a harbor workbench for a large ship of up to 56.75 m (227 blocks) L x 21.75m (87 blocks) W x 19.75 m (79 blocks) tall. Also has a coal dropoff where coal can be sold for a moderate price (at about $5/unit). Located close to the Lighthouse OB Hospital which can be reached by rail, road, air, or water, and where diesel fuel can be purchased at a moderate price (about $1.5/L). |
||
+ | ** Terminal Spycakes ($40,000): Includes a train station with four train sheds and a workbench, shipping containers that can be transported to other terminals for various amounts of money, and a harbor workbench for a large ship of up to 56.75 m (227 blocks) L x 21.75m (87 blocks) W x 19.75 m (79 blocks) tall. Also has a nearby site to purchase diesel fuel at a moderate price (about $1.5-1.7/L), and slightly further off coal mine located on the same island where coal can be purchased at a low price (about $1.5/unit). Connected by road to the Dreimor Airstrip. |
||
+ | ** Dreimor Airstrip ($50,000): An airstrip with a hangar and workbench located on the main island. It can spawn aircraft up to 35.75 m wide x 34.25 m long x 9.25 m tall (143 blocks long x 137 blocks wide x 37 blocks tall). |
||
+ | * Arctic: An area 100km north of the normal spawn area with icebergs and some islands with bases on it. It can be reached by plane, train or boat. |
||
+ | ** Tajin airstrip ($200,000): An airstrip where jet fuel can be bought at a steep price (about $18-23/L). This offers the only runway and hangar workbench in the arctic. |
||
+ | ** Terminal Endo ($100,000): A railway terminal near a site where diesel fuel can be purchased at a high price (about $4/L). |
||
+ | ** Terminal Trinite ($100,000): A railway terminal with a site for selling coal at a high price (about $38/unit) |
||
+ | == Other islands and features == |
||
− | Stormworks: Build and Rescue - create, rescue and release your inner hero! |
||
+ | Arctic features: |
||
+ | * [[BVG Logistics Depot]]: A non-purchasable island with two train terminals and a freight area for picking up and dropping off [[shipping container]]s. [[Wiki/Game Mechanics/Fuel#Diesel|Diesel fuel]] can also be sold here at a high price (about $5/L). |
||
+ | * Daylight Oil Refinery: A non-purchasable island with a train terminal and nearby pump crane which sells crude oil. |
||
+ | Isle of Donkk features: |
||
⚫ | |||
+ | * Two small settlements: the settlement of Dreimor near the Dreimor Airstrip, which consists of three houses, and another settlement on the north coast, which consists of three houses and a small church. |
||
+ | * A quarry in the middle with two mineshafts, a small one on the west side which leads to an exit on the southwest side of the island and a large one on the north side which leads to a large underground space with two more mineshafts. The shaft on the northwest side leads to a dead end as does the shaft on the east side. |
||
+ | * Ruins on the west side of the island. |
||
+ | * A lake in the middle of the island |
||
+ | |||
+ | Other small uninhabited islands: |
||
⚫ | |||
+ | ** A small island with a research lab, a dock and a helipad. |
||
+ | * '''Hospital:''' |
||
+ | ** A small island with a small hospital, three docks and a helipad. |
||
+ | * '''Unnamed airstrip''' |
||
+ | ** A small island with a runway, a terminal to buy jet fuel, and a pump crane to sell jet fuel. |
||
+ | * '''Unnamed refinery island''' |
||
+ | ** A small island where diesel and jet fuel can be bought, and where crude oil can be sold. |
||
+ | * '''Police Station:''' |
||
+ | ** A small island with a police station, a dock and a helipad. (Note, as of late February 2021 the door at the police station allows you to walk right through it without having to open it, because of a glitch.) |
||
* Oil rigs |
* Oil rigs |
||
* Power Plants |
* Power Plants |
||
− | * Hospitals |
||
* Factories |
* Factories |
||
⚫ | |||
⚫ | |||
* Airports |
* Airports |
||
* Wind Turbines |
* Wind Turbines |
||
− | * Undersea |
+ | * Undersea Caves & Shipwrecks |
+ | }} |
||
− | [[Category:World| ]] |
Revision as of 19:37, 17 February 2022
This article is a stub. You can help Stormworks: Build and Rescue Wiki by expanding it. |
World [ edit page ]
Points of interest
Purchasable Islands
- Coastguard Outpost Beginner ($10,000): A small island with a small boathouse. A small boat/submarine can be spawned here.
- Coastguard Outpost TT ($10,000): A small island with a hangar and helipad; a small VTOL aircraft can be spawned here.
- Coastguard Outpost ($150,000): A medium-sized island with a large hangar, runway, and harbor.
- Airstrip Base ($120,000): A small island with a hangar and airstrip, a small aircraft can be spawned here.
- Harbor Base ($60,000): A medium sized island with a large harbor, a large boat/submarine can be spawned here.
- Note: the harbor base fuel tank is powered by a weak solar panel and a battery, which does run out. If the buttons on the fuel tank are not working, it could be that it needs to be re-charged.
- Military Base ($90,000): A medium-sized island with a large hangar and a runway. Large aircraft can be spawned here.
- Custom Submarine Base: A medium sized island with a large cave and three buildable spots, a large boat/submarine can be spawned here.
- Custom Small Boat Base: A small island with a small cave and one buildable spot, two small boats/submarines can be spawned here.
- Custom Large Boat Base ($100,000): A small island with one buildable spot, a large boat can be spawned here.
- Custom Helicopter Base ($30,000): A small island with a plateau and one buildable spot, can only be accessed by helicopter.
- Custom Platform ($100,000): A platform in the sea which can be built on.
- Sawyer Island (largest island in the game): Consists of several towns connected by roads with drawbridges, along with harbors and airbases, and a train terminal.
- North Harbor ($60,000): Has a harbor with a workbench for editing large ships plus a train station workbench.
- O'Neill Airbase ($120,000): Located near a train terminal where coal can be sold at a moderate price (about $4-5). Has a large hangar for spawning aircraft up to 35.75 m wide x 34.25 m long x 9.25 m tall (143 blocks long x 137 blocks wide x 37 blocks tall)
- Harrison Airbase ($80,000): Located on the western side of Sawyer Island. Has a large hangar for spawning aircraft up to 35.75 m wide x 34.25 m long x 9.25 m tall (143 blocks long x 137 blocks wide x 37 blocks tall).
- Fishing Village ($50,000): Located on the southeast side of the Sawyer Islands, the fishing village has a freight area with about a dozen shipping containers that can be transported to other areas for sums of money similar to other shipping missions. It does not have a train station, but it does have a harbor with a workbench for spawning large ships of up to 56.75 m (227 blocks) L x 21.75m (87 blocks) W x 19.75 m (79 blocks) tall. It also has road connections to the rest of the Sawyer Islands. It has a hospital and diesel gantry where diesel fuel can be purchased at a relatively low-to-moderate price of around $1-1.5, and the harbor has a diesel gantry where diesel can be sold for a similar though slightly lower price.
- Creative base: A large island with an airstrip and a harbor, a large aircraft and a large boat can be spawned here. Only generates in creative mode.
- Multiplayer Base: Has a massive hangar with two workbenches and separate work areas for spawning aircraft up to 35.75 m wide x 34.25 m long x 9.25 m tall (143 blocks long x 137 blocks wide x 37 blocks tall). Also has two harbor workbenches for spawning large ships of up to 56.75 m (227 blocks) L x 21.75m (87 blocks) W x 19.75 m (79 blocks) tall.
- Isle of Donkk (the second-largest island in the game):
- Terminal Camodo ($80,000): Includes a train station with four train sheds and a workbench, shipping containers that can be transported to other terminals for various amounts of money, and a harbor workbench for a large ship of up to 56.75 m (227 blocks) L x 21.75m (87 blocks) W x 19.75 m (79 blocks) tall. Also has a coal dropoff where coal can be sold for a moderate price (at about $5/unit). Located close to the Lighthouse OB Hospital which can be reached by rail, road, air, or water, and where diesel fuel can be purchased at a moderate price (about $1.5/L).
- Terminal Spycakes ($40,000): Includes a train station with four train sheds and a workbench, shipping containers that can be transported to other terminals for various amounts of money, and a harbor workbench for a large ship of up to 56.75 m (227 blocks) L x 21.75m (87 blocks) W x 19.75 m (79 blocks) tall. Also has a nearby site to purchase diesel fuel at a moderate price (about $1.5-1.7/L), and slightly further off coal mine located on the same island where coal can be purchased at a low price (about $1.5/unit). Connected by road to the Dreimor Airstrip.
- Dreimor Airstrip ($50,000): An airstrip with a hangar and workbench located on the main island. It can spawn aircraft up to 35.75 m wide x 34.25 m long x 9.25 m tall (143 blocks long x 137 blocks wide x 37 blocks tall).
- Arctic: An area 100km north of the normal spawn area with icebergs and some islands with bases on it. It can be reached by plane, train or boat.
- Tajin airstrip ($200,000): An airstrip where jet fuel can be bought at a steep price (about $18-23/L). This offers the only runway and hangar workbench in the arctic.
- Terminal Endo ($100,000): A railway terminal near a site where diesel fuel can be purchased at a high price (about $4/L).
- Terminal Trinite ($100,000): A railway terminal with a site for selling coal at a high price (about $38/unit)
Other islands and features
Arctic features:
- BVG Logistics Depot: A non-purchasable island with two train terminals and a freight area for picking up and dropping off shipping containers. Diesel fuel can also be sold here at a high price (about $5/L).
- Daylight Oil Refinery: A non-purchasable island with a train terminal and nearby pump crane which sells crude oil.
Isle of Donkk features:
- Two small settlements: the settlement of Dreimor near the Dreimor Airstrip, which consists of three houses, and another settlement on the north coast, which consists of three houses and a small church.
- A quarry in the middle with two mineshafts, a small one on the west side which leads to an exit on the southwest side of the island and a large one on the north side which leads to a large underground space with two more mineshafts. The shaft on the northwest side leads to a dead end as does the shaft on the east side.
- Ruins on the west side of the island.
- A lake in the middle of the island
Other small uninhabited islands:
- Research Facility:
- A small island with a research lab, a dock and a helipad.
- Hospital:
- A small island with a small hospital, three docks and a helipad.
- Unnamed airstrip
- A small island with a runway, a terminal to buy jet fuel, and a pump crane to sell jet fuel.
- Unnamed refinery island
- A small island where diesel and jet fuel can be bought, and where crude oil can be sold.
- Police Station:
- A small island with a police station, a dock and a helipad. (Note, as of late February 2021 the door at the police station allows you to walk right through it without having to open it, because of a glitch.)
- Oil rigs
- Power Plants
- Factories
- Airports
- Wind Turbines
- Undersea Caves & Shipwrecks